| Version: 1.04 | Added: 2005-04-16 | Last Edited: 2013-09-23 | File Size: 328.93 K | Downloads: 19879 |
| Requires: Bloodmoon | ||||
Description:When Dagoth Gares falls in battle, he leaves behind an invitation to join House Dagoth. I have written a mod that lets you accept that invitation.This mod differs from Endrek's Sixth House mod in several ways. The two most significant differences are: 1.) I have used the shapeshifting scripts from Scripted Spells with Cortex's permission to produce a physical transformation in the player, allowing the player to advance through the stages of development from Ash Slave to Ascended Sleeper. 2.) I have kept the moral ambiguety present in Morrowind's original main quest. Dagoth Ur is no more evil than the Tribunal is good. The quests and dialogue reflect this. I feel the need to add that I mean no disrespect toward Endrek or his abilities. This is my interpretation of House Dagoth. Update 1.04: Fixed the Ash Vampire regeneration problem (Please tell me I got it right this time!) Stopped Sleepers from force greeting you once you Join House Dagoth (and corrected some of their dialogue) Stopped the Ash Zombies from poping in once you are a member of House Dagoth Corrected a number of spelling errors | ||||
| Submitted by: None | Submitter Comments:This mod was copied from Planet Elder Scrolls. | |||
| Mirror: http://planetelderscrolls.gamespy.com/View.php?view=Mods.Detail&id=801 | ||||
Admin Comments:Quests: extensive quest mod; Incompatible with Sixth House mod; two ESPs (Master Index compatibility)6 March 06: mod elected into Hall of Fame | ||||